documenting current spaces 07-09

I have been dwelling and documenting my experiences in the virtual world since 2007. Beneath are some photographs taken in the period ‘07-’09. These images have been in several expositions

Surviving the forrest (call of juarez: bound in blood) / Going west (call of juarez: bound in blood) 2009

A long time ago (wolfenstein) / Road less traveled (call of juarez: bound in blood) 2009

All of a sudden (call of duty: world at war) / A fish is food (resident evil 5)

Move on (kane and lynch: dead man) / Reflect (kane and lynch: dead man) / Tonight we part (quantum of solace) 2008

Break out (fallout 3) / Summer tree (Far cry 2) 2008

Light one / Light two / Light three (shellshock 2: blood trails) 2008

The shape (godfather 2) / City tree (godfather 2) / Sail away (wheelman) 2008

E / Light city (mirror’s edge) 2008

Elite diner / Gated sun (godfather 2) 2008

Day off (counter-strike: source) / Descend (quantum of solace) / Down (counter-strike: source) 2007-08

  • About

    Robert Overweg is a photographer in the virtual world, he sees the worlds of (first and third person shooter) games as the new public spaces of contemporary society and as a direct extension of the physical world.

    Overweg dwells by foot or by air through the outskirts of the virtual world which he dissects through his photography. He documents the similarities and the differences between the virtual and the physical world while making use of the new possibilities the virtual world give him as a photographer.

    By looking into how games work and the aesthetics of the virtual world he asks questions about how the system works and the people behind them.

    On this site you can view his work and stay updated on new developments and expositions.

  • I recently finished an artist in residence

    @ TAG in The Hague

  • Just started